Granular Synthesis is a method by which sounds are broken into tiny grains which are then redistributed and reorganised to form other sounds.

GRAIM NOISE HARM is a granulator with a constant noise or a bank of oscillators as main sound source, with a self-triggered algorithm.

Inspired by Carmine Emanuele Cella

All this sounds are created through my new devices, improvising with them.
8 tracks “quick-recorded” while I was testing, debugging, implementing the device; trying to discover its behaviour, interacting with it, learning how to control it.
Performed one-way-control, just using a track pad a mouse.

for the beta version CONTACT ME