GRAIM NOISE HARM
Granular Synthesis is a method by which sounds are broken into tiny grains which are then redistributed and reorganised to form other sounds.
is a spatial instrument based on an auto-retriggered algorithm of granular synthesis. A polyphony of 8 voices using filtered noise or an oscillator with variable wave shapes as main source. Supplied with a delay and an overdrive implementing a generalised series. Each voice is also auto-spatialised into a multichannel audio-rate spatial system and, through Spat, decoded into a binaural format. Implemented in msp, gen and mc.
Inspired by Carmine Emanuele Cella